Dwarves

Two proud species of Dwarves exist in Sahl.

Ridge Dwarves
The Ridge Dwarves, ruled by King Thrunn, reside in the Steamfang Mountains, the mountain ridge separating the mainland of Sahl from the mysterious Glasslands. Ridge Dwarves have thicker hide, are physically larger than their Southern counterparts, and are among the most plentiful of the races. Their skills with a hammer is rivaled by none. The capital city of the Ridge Dwarves is Gilborn.

The Ridge Dwarves take in the refugees from Copperforge after it falls to Kurluk and his orc horde.

Southern Dwarves
The Southern Dwarves are ruled by Queen Gelina Springwater, interact with the other races much more often and are less mountain-bound than their Northern kin. They like to travel and learn as much as they can, and they are tremendous artisans, taking inspiration from all the talented races around them.

A small group of miners (Gilbur Mudminer, Hurmed Leadmantle, Bamir Bonepike, and Gritt Flintjaw) encountered Andre and Bubo north of Copperforge and helped the party defeat a mist dragon. They lead to party to the dwarven town of Thatchweed to attend the yearly lunar festival, but the festival is interrupted by an attack of cultists and the theft of the town's main power source. The cultists are soon dealt with and the stone recovered and recharged.

Hurmed Leadmantle, Bamir Bonepike, and Gritt Flintjaw agree to joureny north with the party to the Steamfang Mountains. Along the way, they are attacked by two giant salamanders and are covered by an avalanche. Gritt is killed and Hurmed is missing. Bamir continues north with the party before he is slain by a dire troll.